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Imagine this:

You press ‘start’ on what appears to be the simplest looking game you've ever played. A cut scene of your character being invited to go hiking for the weekend is played. You, being obsessed with gaming, are slightly reluctant to go; however, your friends convince you to hop off the computer and go hiking with them.

The screen fades out and you’re now hiking up a hill on what seems to be an endless snow-covered area. Out of nowhere, a rumble starts under your feet and down comes an avalanche! You and your friends all split in different directions. The snow hits you and swallows you, knocking you out cold. You eventually regain consciousness to realise you are completely alone. You have to build a shelter, start a fire and get ready for what will probably be the toughest experience of your life.


This is the situation you are put into when you are playing Avalanche; a great survival simulator currently in the development process.

You must survive and as we all know, only the toughest survive.

To survive in Avalanche not only do you need to eat, drink and keep warm by your fire and shelter; you're faced with storms, torrential downpour of rain and snow, plus the fear of the next avalanche, which could come at any moment.

Chopping trees and throwing them in the fire will keep you warm, but in some scenarios it will come down to:

"Do I make a fire, or do I upgrade my shelter?"

"Do I kill this deer, or wait for wolves to get it and leave me scraps?"

You start with a handmade knife made from rocks and vines, and from there you must expand; to make axes, bows and arrows, shovels and traps, all the tools to survive in this ever changing survival simulator.
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